Nitronic Rush

Overview
Nitronic Rush is an Indie-developed survival racing game, brought to you by the witty fellows at DigiPen Institute. Instead of trying to develop new Digimon (like the other no-lifers there) these folks decided to actually spent their time wisely, and develop a game that brings the legendary arcade racer Rush 2049, and the ever-not-so-popular WipEout 2048 into an intimate relationship that sprouted a new offspring, thus giving us Nitronic Rush.

Ideas From The 'Rush' Series
While some of the gameplay is inspired by WipEout, the majority of it is brought to you by good ole' Rush. Instead of going for a more realistic, "Need For Speed" physics, these brothas' thoughtfully decided to go with a much needed and appreciated Arcade Racer-style physics, basically what the Rush series runs on. One of the main "flashy" aspects of the game is that your car can voluntarily extend wings, so that you can achive higher ground and explore new shortcuts, again this is something inspired by Rush 2049. I could go on a bit longer, talking about the checkpoint system, car and lever design, but I'll dismiss those for now.

How 'WipEout' Got Into The Mix
As you can clearly see, the graphics are very, how should I say, "Tronsie". Anyway the way that all the buildings are all lit up in many bright colors remind me vaguely of WipEout's Zone Mode, in which you try to avoid the walls in an LSD trip-like track with trance or techno music while the game's speed gets gradually faster, and faster, and FASTER!!!! Speaking of techno music, Nitronic Rush's soundtrack seems to be drizzled with that kind of stuff, so expect your mother to come in and yank out the respirator line of your computer, because that type of music is migraine orgasm inducing.



Review And Final Impressions
As someone who beats off to every Rush game at least twicea day (except L. A. Rush), I am so glad that there's a new "addition(?)" to the franchise. It shows me that there are people that still care for that classic arcade style racing gameplay (not that streamline cruis'n crap), most importantly, it shows that people still care about my favorite franchise, 'Rush'in general. I hereby give this game my first 10/10 Bowling Pins because this game gives me hope, that racing game developers in the future will consider making games using the "fun and inivative" approach, instead of the "realistic, boring and let's make another Need for Speed, but with more cars" approach.